Eu4 Custom Nations Ideas

Posted : admin On 01.02.2020
  1. Eu4 Best National Ideas
Eu4 Custom Nations Ideas

Here's Fun and Balance updated for 1.10.1.Direct downloads:. Fun and Balance for EU4 1.10.1 -. Fun and Balance for EU4 1.10.1 and -. (Shattered Europe version waiting for upstream mod update)Nation Designer changesMost of the changes for new version are unsurprisingly for nation designer.

Custom nation distance limit is increased as well, so you can have Genoa-shaped nation if you so wish.Oh and I fixed it so average zero-cost ruler/heir is 3/3/3, as is actual average monarch in game - there's no reason whatsoever to penalize custom nations with -1 mana of each category for the first few decades of the game for no reason.Nation Designer - what's missingI didn't add any new flags, colors, cultures, religions, unit pack settings etc.Unfortunately it's not possible to add ideas that give any bonuses except numerical ones. So no new CBs, abilities etc. At least not in straightforward way, there could be some scripting trickery here, but at that point you're probably better off editing game files yourself.And again - Nation Designer is crazy unbalanced. Land is cheap, Western tech group is crazy cheap, decent ideas are ridiculously expensive, but then good ones are really pointless ones cost just as much. If anybody feels like balancing that out, I'm be happy to hear better numbers. And remember that you can use Nation Designer not only to create a nation for yourself, but interesting opponents too. Maybe playing 800-point blob with ridiculous bonuses all the way isn't your thing, but playing as an OPM against a few such blobs, huh?Other changesNorse and Jewish religions now have their holy sites (same as in CK2, so easier than most other religions) with associated bonuses and missions.

(there are no holy sites in Extended Timeline version yet)Sadly really random lucky nations I was so excited about don't seem to be really working as well as they're supposed to. I might replace that with script-driven lucky nations system in the uture.Horde bonuses reduced a bit from old versions of Fun and Balance, as they went a bit too far.Qing decision changed to switch you to Chinese tech and despotic monarchy instead of requiring it as prerequisite, so AI has some chance to do it. (in previous patches form Manchu decision did it instead, Qing makes more sense)Everything is optionalThe mod is built in a way that different features and tweaks don't depend on each other if possible, so if you want to play with just some but not all of its features, or change or add something, it should be fairly easy. Except religions, that's a bit too hard to disentangle. Sirdave79said.Hey Taw, found your fun and balance mod for EU4 after reading about medieval 2 total war before. The why does the AI always hate me topic made my games of that much more enjoyable.

Eu4 Best National Ideas

I shouldn't really be surprised your interested in EU4 also.hence I had confidence simply throwing your mod into extended timeline for eu4 play, which I think is working properly. Ive been trying to read various posts of yours to develop a list of features in my head but one of the ones I liked the sound of most doesn't seem to be working. Isn't it listed somewhere that ones monarch points can be stored to 1500? Most of my games this doesn't seem to be working.

Eu4 custom nation name ideasIdeas

I notice that the roman empire from the earliest start of extended timeline can store 1099 and also the byzantine empire can store the same 1099. I don't think that's default or due to extended timeline but im not sure.Am I right? Is a 1500 monarch point pool a feature of fund and balance for eu4?Is a 1099 pool for empires (?) anything to do with fun and balance? You may know its to do with extended timeline?thanks for reading.