How To Make Mods Fallout 4
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Piracy is a permanent ban, no warnings.All posts and comments in end, come down to moderator discretion.WRITE THIS War. War never changes(/spoiler)SEE THIS- The lore of the Fallout series- Classic Fallout Games- Fallout 3 community- Fallout: New Vegas community- Fallout 4 community- Fallout 76 community- Fallout modding community- Fallout Shelter community- Fallout Fan Art- Fallout 'Humor'- Journal-like fan fiction.- A subreddit for the Wasteland games.- Fallout-related cosplay- Fallout-sounding music. So Fallout 4 was pretty different in the way it handled the Fallout franchise, which has the community divided on the changes Fallout 4 made because the original and/or early Bethesda era fans fell in love with the stuff it changed in the earlier games. So here's the best way to fix this for people like me who want more Fallout in their Fallout 4.Sorry if I didn't include mods from the previous games I have never heard of before. These are purely what my load order consists of and so I thought I'd share it with like-minded Fallout fans.XDI -?Starting it off is XDI. This essentially brings back the old dialogue interface from 3 and New Vegas and removes the hardcoded limit for only four dialogue lines. This pretty much has a lot of potential for upcoming quest mods that wish to have more than four dialogue options too.Silent Protagonist -?While the voice actors for both Nate and Nora were great, it kinda took away the option to imagine your own voice saying the dialogue or imagining a voice for your character.
In short, it also limits roleplay somewhat, so here it is.(Optional) Classic Fallout Ambient Music -?All this does is replace the sci-fi like Inon Zur music with Mark Morgan's classic music. It's mostly down to preference, hence why it is optional.Moribund World -While the blue skies of Fallout 4 look beautiful, they don't scream Fallout to me at all. It's skies are completely different to the last few games, as New Vegas' skies were sort of orange reflecting the hot climate and Fallout 3's skies were always green/yellow reflecting how dangerously irradiated the wasteland was. Fallout 4's skies just seem kind of boring imo.Start Me Up (Alternate Start) -?Now you don't have to play as a veteran Father or a lawyer Mother out to rescue their son.
Yay!(Optional) Dustbowl Overhaul -?Not every Fallout is set in a desert, which is why this is optional. Dustbowl Overhaul does what it says; it turns the urban city areas into deserts like how it was in New Vegas.Classic V.A.T.S -?This mod changes 4's slow mo V.A.T.S into the freeze time V.A.T.S of the older games. Not too much of a significant change if you're not playing a V.A.T.S character, but it's like the older games, eh?Wasteland Imports -?This mod adds the chems, beverages and magazines as well as much much more from New Vegas. Recommended if you're a former NCR ranger, as this adds NCR flags and items too!(Optional) Vault-Tec Historical Preservation Initiative -?This fixes a lot of the lore for all you Fallout loremasters out there. It is marked as optional because I understand that Bethesda may have changed their lore a little bit and so it might not even be a mistake at all.
I'm not a loremaster myself so I might be wrong and it might be a mistake, but hey, it's here to make it coincide with the lore of the older games and the Fallout series as a whole.(Optional) Pleasant UI -?Although not directly relevant to the theme, PUI has settings that allow for a New Vegas sort of HUD. This of course, is optional, because it does not impact the experience of the game much and some may prefer the FO4 HUD more.Armor and Weapon mods:Chinese Stealth Suit -?Adds the Chinese Stealth Suit back in. It's pretty much beloved by the entire community at this point, just by observing how many Stealth Suit mods there are. I guess you could also use any other stealth suit mods or the Creation Club one, but this one is the best imo just due to how many modifications it has and how similar it looks to the original.Hellfire Power Armor -?By the same authors as the Stealth Suit, this adds back in the Hellfire Power Armor which looked so badass in Fallout 3. Once again, you could use the CC version, but in my opinion this one is the best.Enclave X02 Power Armor-?Also by Dogtooth and Unoctium.
It's a great mod and looks awesome. Adds back in a lot of nostalgia from Fallout 3 killing the Enclave soldiers that were wearing this.NCR Ranger Veteran Armor -?This adds in the badass NCR Ranger Veteran Armor that was on the cover New Vegas.
It's pretty iconic, so if you want some New Vegas nostalgia to make your spurs jingle jangle, here's that.Classic Combat Armor -?Includes the classic rendition of Combat Armor that looked noticeably different in Fallout 4. Some would say the Fallout 4 armor looked worse, to which I can agree with personally.Chinese Assault Rifle -?Perhaps one of the most well-recognizable Fallout 3 weapons.Fallout 3 10mm Pistol -?The classic N99 pistol from the previous games.Fallout 3 R91 Assault Rifle -?Adds in that classic Assault Rifle that felt so much better than the Fallout 4 version.
How To Make Mods Fallout 4 Ps4
Fallout 4 Creation Kit
Has custom animations too!Wattz 3000 Laser Rifle -?The iconic laser rifle from the really early Fallout games. It has some great animations for it too.32 Pistol (Schofield Revolver) -?Adds in that ever so common revolver to the Commonwealth!Fallout 3/NV Sniper Rifle (DKS-501) -?It was always awesome to find this super cool sniper rifle in the previous games. Especially how powerful and fun it was to use. Well, here it is in Fallout 4!12.7mm Pistol (Sig Sauer P127) -?Brings the 12.7mm Pistol from New Vegas back in Fallout 4!FNV grenade launcher (China Lake) and holorifle -?This mod is great because it adds that Dead Money holorifle and the classic grenade launcher back into to Fallout 4, two of which were extremely fun to use weapons.10mm SMG -?Adds back in that classic 10mm SMG everybody used to spam fire with! Now with new attachments and modifications that look awesome!Chinese Pistol (Mauser) -?This adds in the Mauser, pretty much the Chinese Pistol from Fallout 3. It was always found on raider corpses back in Fallout 3, and here it is again, in the Commonwealth. FNV grenade launcher (China Lake) and holorifleAs a self-professed Plasma Spaz who loves the holographic sniper shotgun to death, I hate the idea of adding it to Fallout 4.
The Holorifle is a one-of-a-kind weapon made by out of components found in, specifically to. While it is an awesome weapon, it's extremely lore-unfriendly to have it anywhere outside the Mojave Desert, and even more lore-unfriendly for there to be multiple of them. Literally the only explanation is that the Courier gave the Holorifle to the Brotherhood of Steel and they started copying it and giving it to their soldiers, and then at that point it should only be found carried by members of the Brotherhood.Also afaik that version of the Holorifle also doesn't have the 'holographic-cube' projectile that the original had, and is simply blue plasma. Which kinda defeats the purpose of the Holorifle.